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Ozevrensel

Technology

Built for AI at Scale

Systems that model a player, produce decisions and do it at game speed demand serious computing infrastructure. Ours is designed for demanding AI and gaming workloads.

GPU Computing

NVIDIA B300 GPU Infrastructure

Our AI infrastructure is built around high-performance NVIDIA B300 GPU systems. The architecture brings workloads from model development through to real-time inference into a single computing layer.

NVIDIA B300

Target workloads

  • AI model development
  • Training
  • Inference
  • Simulation
  • Real-time AI
  • Large-scale game computation
  • Player behavior analysis
  • AI-generated game content
  • Multiplayer intelligence

Architecture

Platform Structure

The compute layer and the game services scale separately but converge in a single AI gaming engine. The experience that reaches the player is the result of that convergence.

Ozevrensel AI Platform

AI Compute

  • NVIDIA B300 GPUs
  • AI models
  • Simulation

Game Services

  • Game servers
  • Player data
  • Telemetry

AI Gaming Engine

Player

Technology Areas

The Layers We Work On

Each area makes a different part of the adaptive game experience possible.

01

AI & Machine Learning

Behavior modeling, adaptive difficulty, intelligent agents and AI-driven game systems.

02

High-Performance Computing

GPU-intensive workloads and large-scale simulation.

03

Real-Time AI

AI decisions taken during gameplay.

04

Computer Vision

Potential future integration for more immersive gaming experiences.

05

Generative AI

Dynamic content, environments, narratives and game elements.

06

Player Intelligence

Understanding how players interact with the game.

Collaboration

Infrastructure and Technology Partnerships

If you are considering collaboration on hardware, cloud, game technology or research, we would like to talk.